1/8/2024 0 Comments Hyperspace baltimoreThis is how The Rebel Alliance operated back during the Galactic Civil War, to avoid Imperial patrols and random searches. You can plot a "Hard" course from anywhere to anywhere, ignoring the main travel corridors entirely. You'll need a galactic star-chart, the most recently-updated the better. To go off the major space-lanes, however, is more difficult. You'll probably want to use the major lanes and the trade lanes to get as close to your destination as possible before going off the mainstream of travel, but you don't have to. Mishaps almost never happen, the routes are generally well-patrolled and their hazards frequently updated within minutes of being discovered, which is usually soon after they occur. This is how the majority of the galactic starfarers travel- down the charted Hyperspace Routes. A ship with a Class 0.75 Hyperdrive would take 72 hours to travel from Kuat to Ryloth, down the Hydian Way and transitioning to the Corellian Run. These lanes override the difficulty of traveling through The Deep Core (As the best routes have already been found and are kept marked,) and The Outer Rim (As the routes have obviously been charted.) Travel along these routes is safe and secure, taking only 8 hours per grid square traveled.Īll times are multiplied by the class multiplier of your Hyperdrive.įor example, a ship with a Class 1 Hyperdrive would take 24 hours to travel down the Rimma Trade Route from Sullust to Thyferra, a distance of 4 grid squares. ![]()
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